Enchantress is a first-person psychological thriller game, Inspired by Never Again and Town of Light
The Player features Megan Sterling, the newest child to WhiteRose Orphanage during the 1930's. WhiteRose holds many dark secrets under the 'care' of a twisted Matron. A crimson trail has been left behind that must be uncovered through exploring the Orphanage, before mother finds YOU herself.
The main mechanics of Enchantress are through an immersive user experience. Exploring rooms, uncovering secrets and reliving untold history. Enchantress adopts a unique and innovative 20th Century style to capture the precise moments that took place, but were hidden at the time, allowing the experience to become a part of reality.
Enchantress is a Final Major University Project. I developed this game: levels, story and programming.
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